In this week’s episode we mainly talk about Half-Life Alyx, its interaction design, and what it takes to design games in the VR space. We also chat a bit about Xbox and next-gen reveals.
As part of the industry and in love with games, best buds Sam & Sven explore both sides of relevant topics in not-too-thick German accents. It’s chill, an hour-long, has “valuable insight” / banter and there are guests from AAA and Indie.
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