EP20_ Combat & Level Design /w Max Pears

In this week’s episode, we had the pleasure to sit down with Max Pears (Level Designer @ CD Projekt RED, Host @ LevelDesignLobby) to discuss all things level design, why & how games touch us, as well as the design in procedural generation. We also talk about his new level & game design book “Let’s Design: Combat”! It’s a fun one, enjoy!

Get the book starting July 20th:
Ebook – https://t.co/W2PZbHPDge
Physical – https://t.co/A5uYx4B8Pc
Follow Max: https://twitter.com/MaxPears

As part of the industry and in love with games, best buds Sam & Sven explore both sides of relevant topics in not-too-thick German accents. It’s chill, an hour-long, has “valuable insight” / banter and there are guests from AAA and Indie.

You can easily reach us via //
Twitter_ https://twitter.com/IdiotsIndustry
Instagram_ https://www.instagram.com/industryidiots/
Discord_ https://discord.gg/P9mFJ6b
Youtube_ https://www.youtube.com/channel/UCe3l2KmdiHzDktVZgLu5NKQ

Or check out our personal channels //
Sam_ https://twitter.com/samluckhardt
Sven_ https://twitter.com/sdgiesselmann

For early access to episodes (get them earlier) and a special episode each month, head over to our Patreon. Thanks for supporting!

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