In this week’s episode, we had the pleasure to sit down with Max Pears (Level Designer @ CD Projekt RED, Host @ LevelDesignLobby) to discuss all things level design, why & how games touch us, as well as the design in procedural generation. We also talk about his new level & game design book “Let’s Design: Combat”! It’s a fun one, enjoy!
As part of the industry and in love with games, best buds Sam & Sven explore both sides of relevant topics in not-too-thick German accents. It’s chill, an hour-long, has “valuable insight” / banter and there are guests from AAA and Indie.
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