In this week’s episode, we had the pleasure to sit down with Mitja Roskaric (Lead Level Designer @ Machine Games) to discuss being in a leadership position, designing for coop games, and managing player expectations within levels and games. We also chat about level design, as you’d probably expect. Its a fun one, enjoy!
As part of the industry and in love with games, best buds Sam & Sven explore both sides of relevant topics in not-too-thick German accents. It’s chill, an hour-long, has “valuable insight” / banter and there are guests from AAA and Indie.
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